Random Realms: 3D Unity Game
Made with a team of 3 people, we created a 3D Unity Game that showcases map randomization. I was the UX/UI lead for this game, creating and implementing all user interface assets. I also assisted in scripting as well as game design.
Role: UX/UI Designer, Game Developer & Designer
Tools: Unity, Visual Studio Code, Figma, Adobe Photoshop
Sweet Sorcery
UFVSO
WORK
PLAY
ABOUT
RESUMÉ
Random Realms: 3D Unity Game
Made with a team of 3 people, we created a 3D Unity Game that showcases map randomization. I was the UX/UI lead for this game, creating and implementing all user interface assets. I also assisted in scripting as well as game design.
Role: UX/UI Designer, Game Developer & Designer
Tools: Unity, Visual Studio Code, Figma, Adobe Photoshop
Sweet Sorcery
UFVSO
WORK
PLAY
ABOUT
RESUMÉ
Random Realms: 3D Unity Game
Made with a team of 3 people, we created a 3D Unity Game that showcases map randomization. I was the UX/UI lead for this game, creating and implementing all user interface assets. I also assisted in scripting as well as game design.
Role: UX/UI Designer, Game Developer & Designer
Tools: Unity, Visual Studio Code, Figma, Adobe Photoshop
Sweet Sorcery
UFVSO
WORK
PLAY
ABOUT
RESUMÉ
Random Realms: 3D Unity Game
Made with a team of 3 people, we created a 3D Unity Game that showcases map randomization. I was the UX/UI lead for this game, creating and implementing all user interface assets. I also assisted in scripting as well as game design.
Role: UX/UI Designer, Game Developer & Designer
Tools: Unity, Visual Studio Code, Figma, Adobe Photoshop
Sweet Sorcery
UFVSO
WORK
PLAY
ABOUT
RESUMÉ
Random Realms: 3D Unity Game
Made with a team of 3 people, we created a 3D Unity Game that showcases map randomization. I was the UX/UI lead for this game, creating and implementing all user interface assets. I also assisted in scripting as well as game design.
Role: UX/UI Designer, Game Developer & Designer
Tools: Unity, Visual Studio Code, Figma, Adobe Photoshop
Sweet Sorcery
UFVSO