Random Realms: 3D Unity Game

Made with a team of 3 people, we created a 3D Unity Game that showcases map randomization. I was the UX/UI lead for this game, creating and implementing all user interface assets. I also assisted in scripting as well as game design.

Role: UX/UI Designer, Game Developer & Designer

Tools: Unity, Visual Studio Code, Figma, Adobe Photoshop

Sweet Sorcery

UFVSO

Excuse me, you dropped this...

👑

© 2025 Howard Le

Connect with me!

Star

WORK

PLAY

ABOUT

RESUMÉ

Random Realms: 3D Unity Game

Made with a team of 3 people, we created a 3D Unity Game that showcases map randomization. I was the UX/UI lead for this game, creating and implementing all user interface assets. I also assisted in scripting as well as game design.

Role: UX/UI Designer, Game Developer & Designer

Tools: Unity, Visual Studio Code, Figma, Adobe Photoshop

Sweet Sorcery

UFVSO

Excuse me, you dropped this...

👑

© 2025 Howard Le

Connect with me!

WORK

PLAY

ABOUT

RESUMÉ

Random Realms: 3D Unity Game

Made with a team of 3 people, we created a 3D Unity Game that showcases map randomization. I was the UX/UI lead for this game, creating and implementing all user interface assets. I also assisted in scripting as well as game design.

Role: UX/UI Designer, Game Developer & Designer

Tools: Unity, Visual Studio Code, Figma, Adobe Photoshop

Sweet Sorcery

UFVSO

Excuse me, you dropped this...

👑

© 2025 Howard Le

Connect with me!

WORK

PLAY

ABOUT

RESUMÉ

Random Realms: 3D Unity Game

Made with a team of 3 people, we created a 3D Unity Game that showcases map randomization. I was the UX/UI lead for this game, creating and implementing all user interface assets. I also assisted in scripting as well as game design.

Role: UX/UI Designer, Game Developer & Designer

Tools: Unity, Visual Studio Code, Figma, Adobe Photoshop

Sweet Sorcery

UFVSO

Excuse me, you dropped this...

👑

© 2025 Howard Le

Connect with me!

WORK

PLAY

ABOUT

RESUMÉ

Random Realms: 3D Unity Game

Made with a team of 3 people, we created a 3D Unity Game that showcases map randomization. I was the UX/UI lead for this game, creating and implementing all user interface assets. I also assisted in scripting as well as game design.

Role: UX/UI Designer, Game Developer & Designer

Tools: Unity, Visual Studio Code, Figma, Adobe Photoshop

Sweet Sorcery

UFVSO

Excuse me, you dropped this...

👑

© 2025 Howard Le

Connect with me!