Random Realms

3D Unity game · Spring 2024

A three-person project centered on randomly generated maps, so no two playthroughs are the same. I led the interface and UI art, and pitched in on scripting and game design.

Role: UX/UI Designer, Game Developer & Designer

Tools: Unity, Visual Studio Code, Figma, Adobe Photoshop

Watch gameplay highlights

Gameplay interface

Health stays in the upper right, with the equipped-item display in the lower left and a central aiming crosshair. In-world tutorial signs introduce the loadout keys alongside the gameplay interface.